How to...
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Depending on how you're set up, logging on might be
as simple as clicking here. It's possible, though, that you'll need a telnet client, or
may prefer to use a MUSH client, specifically tailored to the type of
environment the MUX runs on. Pueblo, SimpleMU, Savitar and BeipMU are some suggesteded by
our players. Once it's downloaded and installed, point it towards
xet.vulpine.org port 2104. Once you're connected, if you already have a
character type "connect (Character name) (password)". If not,
type "connect loonie" to get a guest character which well let
you talk to people OOCly and look around a bit. This information should
also appear when you first connect.
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While online as a loonie, you can talk to others in
a number of ways. If they're in the same room as you, you can talk
normally. The Roleplaying section below gives tips on that. Otherwise,
you can talk on the guest channel by prefixing anything you want to say
with "g " (no quotes, but space included), or page someone
else online by typing "p (name)=(message)". By the way, after
the first page of someone, you can page the same person again simply by
simply prefixing your line with with "p ", without including
their username.
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To get a character, you need to apply.
The original app outline is
here, but it's likely this time around things will be considerably
simplified. You may also want to check out
our old sample apps, for canon and
original characters.
Another option if you want to get a character even faster
was to do a fodder app, but we don't know how that'll work in the new system.
When choosing a character, it's a good idea to read
through the news files, specifically the ones
involving Characters, although the others can help
give you a better picture of the world. Also, asking the staff or other
players for input may help you decide. The application form itself is here (or 'news app' on the MUX).
These can be read either on the MUX or on this website, though if you
can't find something on one, it may be on the other.
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Once you have an approved character, in order to
get out and RP, you have to be set inspected. This means you have to
set up your online character in certain ways, and a staffer needs to
check you over once this is done. Firstly, you must set your @desc, the
description others see when they look at you. This is done by typing
"@desc me=". Next, you have to set your @lock commands, by
typing "@lock me=me", "@elock me=me", and
"@ulock me=me". This prevents other players from taking,
entering, or using commands on your character.
Finally, you must set up your traits, the same
traits you were approved with. Traits are divided into seven
categories, and each category has its own prefix. The categories (with
prefixes in parenthesis) are: Psyche (psy), Physique (phys), Powers
(power), Magic (magic), Technology (tech), Skills (skill), Resources
(res). They are set up by category, and numbered in the order you want
to list them. The general format is:
&prefix# me = Trait Name | Trait Description
With prefix being the one listed above for the
category, and the # being the order it should appear in that category.
For example, for your first power trait, you might put (if you were
actually approved with such a silly power):
&power1 me=Pizza Generation | Delivery Boy has
the power to instantly
create hot pizza at will. He can create thick
crust or thin, with any
topping he's ever tasted on a pizza. This
includes all the regular
toppings, though he will never create a pizza with
anchovies.
Once all your traits are set up, send a @mail to
*Staff asking to be inspected. If everything checks out, you'll get a
note and will be allowed to go out and RP.
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The essense of roleplaying is Let's Pretend (with
Rules). There are a lot of other sites on the web that can give you
some of the basics of roleplaying in general, but we assume you can
pick it up quickly if you don't already have experience. On the MUX,
you can Roleplay once you get your character, have set up your
description and all your traits and such on-line (see Get Inspected). You roleplay by going to an
area with another person in it (you can invite them, or just come
across them), and pose your actions. The other player(s) will pose
their reactions, and you play off each other creating a scene.
Generally, you pose using either "say" (or starting a line
with ") or starting a line with : in the case of actions.
Here is a sample:
You (JoePlayer) type:
say Hi, how's it going?
You see:
You say, "Hi, how's it going?"
The other player sees:
JoePlayer says, "Hi, how's it going?"
Alternatively, if you typed:
:walks into the room casually. His eyes roam over
the people, looking for someone he knows, or at least someone looking
as uncomfortable as him. As he strolls towards the refreshments, he
nearly bumps into Kirk. "Oh, excuse me," he says.
You and the other player would see:
JoePlayer walks into the room casually. His eyes
roam over the people, looking for someone he knows, or at least someone
looking as uncomfortable as him. As he strolls towards the
refreshments, he nearly bumps into Kirk. "Oh, excuse me," he
says.
Poses can be as detailed or as concise as you want,
depending on your style of RP and the mood of the scene. The only
restriction is that you never pose another player's actions. You can't
pose Kirk's reaction to you bumping into him, that's for him to decide.
Of course, if you're setting the scene in a roomful of people and Kirk
is the only other player there, you're free to pose the reaction of
someone else to something either of you is doing. That can help spur on
RP (though it's a good idea not to take over the posing of an NPC
unless the player who started it wants you to). Beyond that, it's
pretty simple. There are a few more tricks to it that can let you do
more interesting things, but those are the basics.
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Don't even try it. That's all. :)
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